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 New update on raid wise

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Nyana

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PostSubject: New update on raid wise   Wed Feb 18, 2009 2:33 pm

RAIDS

Yakhmar’s Cave

* Yakhmar now displays a buff when lullaby can trigger.
* Yakhmar is no longer immune to Goad.
* Wyrmlings will take more damage from magic and poison.
* Increased the time between spawns of Yakhmar's Wyrmlings.
* Wyrmlings will now use a ranged fallback spell if they fail to reach their target.


Kyllikki’s Crypt

* Champion of the Honorguard now properly locks players to the instance when killed.
* Kyllikki's minions should now wait a short period after spawning before they attack players.


Vistrix’s Lair

* ‘Talon Sweep’ should no longer cause multiple knockbacks.
* Adds now despawn on encounter reset.
* Chill Crawler Shadowbearers now have casting animations.


Black Ring Citadel

* Wing 3 is now open, featuring Athyr-Bast the Shadow Master and Leviathus.
* The Cursed Treasure of Constantius quest should now update correctly.
* Minions of the Living Stone quest can now be updated without killing the bosses twice.
* Enemies now patrol and attack as intended throughout all Wings.
* Blood-Fused Black Ring Gargoyle should now drop Gargoyle Dust.
* ‘Petrify’ effect will be removed when the Blood-Fused Black Ring Gargoyle is defeated.
* ‘Shatter Stone’ spell now has an icon.
* Master of Gargoyles quest now has the correct waypoint for Yaremka, Eater of Souls.
* Added a particle effect when Yaremka enrages.
* Sabazios' adds now do poison damage.
* Sabazios’ poison invulnerability debuff will no longer be cast on the main hate target.
* Ahazu-Zagam will no longer try to attack dead players or players outside his room.
* Ahazu-Verin will now use a ranged fallback spell when they fail to reach their targets.
* The entrance door now properly opens after being defeated by Ahazu-Zagam.
* Incubus and Succubus will no longer attack each other.
* Added a particle effect when ‘Incubated’ spawns a Campion.
* Fixed problematic collision in the Incubus and Succubus encounter.
* Incubus and Succubus no longer try to attack dead players.
* Incubus’ spell ‘Inertia’ now has an icon.
* Seruah now has two new spells. Adds no longer evade when they can't reach their target. Fixed an issue where ‘Ripped From Within’ triggered when it was not supposed to.
* Reduced the area of effect of Dusk Fiend's ‘Ghostly Rain’ and gave affected players a 5 second immunity when hit.
* Changed the name of Chatha's root spell to ‘Unnatural Atrophy’. It now targets a random soldier within range.
* Added a particle effect when Chatha changes into demon form.
* Renamed Chatha's single target knockback in phase 2 to "Savage Toss".
* Reduced the power of the ‘Strength in Numbers’ spell and visualized the source of the buff with a particle effect.
* Reduced the spawn rate of the adds in the Chatha encounter.



So.. according what it reads about chatha, it was NOT on TL last night.
it was same fucked up encounter as it's been on live.
No root from Chatha, only slow..
no visual effect from source of SiN, None Reduced power in SiN either.

lets hope they stealth patch fixed it. *fingers crossed*
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Chaoskult

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PostSubject: Re: New update on raid wise   Sat Feb 21, 2009 7:00 pm

some new updates to the recent patch at the TestLive server forums..

-------------------------------------------------------

THE SLAUGHTERHOUSE CELLAR
* Enough Seal Fragments should now drop from the Picts in the Slaughterhouse Cellar for players to handily finish this quest in one run.

BLACK RING CITADEL
* Seruah should now both reset and die properly.
* Seruah should now properly use her "Ripped from Within" ability.
* The spawn rate of Seruah's adds has been reduced.
* Seruah's adds no longer spawn after she has been killed.
* The Chatha encounter has been toned down slightly.

THE DRAGON CAVE
* Terrors of Tartaros should now correctly attack players.

-----------------------------------------------------------

this is just the part that has something to do with raids and new instances.
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Skeff



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PostSubject: Re: New update on raid wise   Tue Feb 24, 2009 7:09 pm

BLACK RING CITADEL
* Seruah should now both reset and die properly.
* Seruah should now properly use her "Ripped from Within" ability.
* The spawn rate of Seruah's adds has been reduced.
* Seruah's adds no longer spawn after she has been killed.
* The Chatha encounter has been toned down slightly.


From Patch 1.04.1 hitting wednesday morning. These will be the Chatha fixes which were supposed to hit and didn't such as 45 second teleport timer and add nerf. I'm think we can get Chatha to 75% before first teleport after this patch...
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Ruvi
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PostSubject: Re: New update on raid wise   Tue Feb 24, 2009 7:16 pm

Well i hope we get chat down soon i cant take this any more, browsing the net for tact and videos but nothing.
I even dream about this treaking fight
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Almutahir

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PostSubject: Re: New update on raid wise   Tue Feb 24, 2009 9:05 pm

well it's good that they are going to fix these things, i just hop they don't nerf Chatha to the bone Evil or Very Mad
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Skeff



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PostSubject: Re: New update on raid wise   Tue Feb 24, 2009 9:22 pm

will be fairly nerfed, I think it will be on par with the old Seruah.
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Chaoskult

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PostSubject: Re: New update on raid wise   Sat Feb 28, 2009 3:07 am

More updates to Patch 1.04, Game Director said that these will hit live servers next week..

--------------------------------

NPCS
* Black Ring Citadel: Fixed an issue which caused Chatha to not reset properly.
* NPCs will be slightly more responsive when returning from cc abilities like stun or knockback.
* Xibaluku: Balko now defends himself more intelligently.
* Xibaluku: The Defender of Acheron now defends himself more intelligently.
* Seruah : Increased the strength of Astral Force.
* Seruah : Fixed a bug where the encounter wouldn't reset and terminate properly.
* Seruah : Seruah should no longer try to attack players outside her room.
* Seruah : Fixed a bug which decreased the spawn rate of Seruah's adds.
* Seruah : Fixed an issue which caused Seruah to not use her "Ripped from Within" ability when she was supposed to.

------------------------------------

these are just the fixes coming to raids and Xibaluku instance.

Don't know what Seruah's Astral Force spell does and how it might affect our performance in that encounter. If someone knows, please let me know Smile
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stage

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PostSubject: Re: New update on raid wise   Mon Mar 09, 2009 4:12 pm

Quote :
The EU servers will come down for a small Update (1.04.3) on Tuesday, 10th March at 06:00 GMT. The downtime is scheduled to last around 6 hours.


Update Notes for Update 1.04.3
**These notes do not necessarily reflect the final version that will be deployed on Live**

GENERAL
* Fixed the cause of a crash.
* Your character's head should no longer disappear on the character selection screen when wearing certain helmets.



MASSIVE PVP
* Repositioned some siege camps in the Gardak battlekeep to prevent attackers hitting the keep with multiple siege weapons.
* Defenders should properly learn their resurrection point.
* Disabled Guildwar PvP on PvE servers (outside Border Kingdoms).



RAIDS
* Athyr-Bast - Shadow Imp Lord should now properly despawn when Athyr-Bast is killed.
* Chatha - Fixed a bug which caused Chatha to reset when a player falls through the floor.
* Incubus & Succubus - Fixed a bug which caused the instance to remain locked when wiping in the Incubus/Succubus encounter.
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stage

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PostSubject: Re: New update on raid wise   Tue Mar 17, 2009 10:51 pm

1.04.4

GENERAL
* Raid and group bosses will no longer be rooted when charged.

and still no nerf for tos
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Chaoskult

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PostSubject: Re: New update on raid wise   Wed Mar 18, 2009 12:43 am

stage wrote:
and still no nerf for tos

ToS doesn't need a nerf

but conflag demos are getting a nerf.. :/
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stage

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PostSubject: Re: New update on raid wise   Wed Mar 18, 2009 1:38 am

yeh ck thay nerf everything possible except tos, strange isnt it
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Chaoskult

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PostSubject: Re: New update on raid wise   Wed Mar 18, 2009 2:07 am

stage wrote:
yeh ck thay nerf everything possible except tos, strange isnt it

theres nothing to nerf mate Smile could use a buff tbh, fix the stun to not to break from a fart.. rabbit
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